: Players assume the roles of an elite Imperial strike team tasked with storming the miles-high Hive Spire of Tora Armis. Their primary target is Raurok the Herald , a powerful Chaos sorcerer serving Nurgle who is spreading corruption throughout the spire.
: The module utilizes the core Wrath & Glory D6 pool system, incorporating meta-currencies like Wrath (personal rerolls), Glory (party-wide damage boosts), and Ruin (the GM's resource for enemy abilities). Placement in the Campaign Series Warhammer 40k Wrath & Glory - On the wings of V...
The adventure is part of a chronological sequence that can be played as a mini-campaign: : Players assume the roles of an elite
: While combat-heavy, it includes opportunities for social interaction and high-stakes decision-making as the squad navigates the internal politics and dire conditions of a besieged hive. Placement in the Campaign Series The adventure is
is the second adventure in a four-part series for the Warhammer 40,000: Wrath & Glory roleplaying game published by Cubicle 7 Entertainment . Set during the military campaign to retake the hive world of Gilead Primus, the adventure transitions players from the desperate survival of Tier 1 penal legionnaires to the high-stakes tactical operations of Tier 2 elite strike teams. Narrative and Setting
The story continues the "Battle for Tora Armis" narrative arc, following the events of the first module, The Bloody Gates .