Trapthecat_final.zip [2024]
Implementation of a hexagonal or square grid system where players can toggle tiles to block movement.
Verified that the game ends correctly when the cat is completely surrounded. TrapTheCat_Final.zip
Implement a "Cat vs. Trapper" local 2-player mode. Leaderboards: Integration of global high scores. How to Use this Draft Implementation of a hexagonal or square grid system
The "cat" entity utilizes [Algorithm Name, e.g., A* or Breadth-First Search] to find the shortest path to the edge. Game Over (Win/Loss)
Fully implemented Start, Game Over (Win/Loss), and Reset functionalities.
Tested for stable frame rates and low memory consumption on standard hardware.