A running stopwatch for speedrunners to track their personal bests. 💻 Technical Implementation
The interface is typically divided into three functional areas to ensure a smooth climbing experience: 1. Tower of Jump GUI
Displays the player’s name and group rank. A running stopwatch for speedrunners to track their
The ZIndex property is used to ensure text labels sit on top of background frames. Scripting Events: Tower of Jump GUI
A visual bar or percentage showing how high the player has climbed.
Buttons to quickly return to the lobby or move between unlocked "Tower Stages" (e.g., Easy, Medium, Hard).