Theory Of Fun For Game Design, 2nd Edition Info

: Boredom occurs when patterns are too easy; frustration occurs when they are too hard. Key Takeaways from the 2nd Edition

: Includes insights on mobile gaming and social media. Theory of Fun for Game Design, 2nd Edition

: Games provide a safe environment to master skills. : Boredom occurs when patterns are too easy;

Theory of Fun for Game Design, 2nd Edition