Features revised rules for psionic combat, adding more depth and tactical variety to psychic duels.
Adds over 60 new sciences and devotions , significantly increasing the options available to both dedicated psionicists and "wild talents".
Psionicist Character Kits (e.g., Auditor, Mercenary, Tribal) New Weapon & Nonweapon Proficiencies 5 Advanced Rules for Mental Combat 6 The Will and the Way (Advanced Dungeons & Drago...
Details how psionics function within the society and law of specific Athasian city-states like Balic, Draj, and Raam . Table of Contents Summary 1-2 Psionics in Athas and the Tyr Region 3
While written for the Dark Sun setting, the mechanical expansions—including the new powers and combat rules—are designed to be compatible with any AD&D campaign. Features revised rules for psionic combat, adding more
The book's title refers to the two components of psionics: "the Will" is the innate mental capacity to tap into one's power, and "the Way" is the formal study and training of those mental disciplines. Key Content Features
Introduces several new kits for psionicists, such as the Beastmaster and the Sensai (a martial arts master). Table of Contents Summary 1-2 Psionics in Athas
Provides guidelines for creating and using powerful psionic items and artifacts.