While most mods from the Paradox Plaza work, Steam Workshop mods must be downloaded via external downloaders and manually placed in the Mods folder, as the Goldberg build cannot access the Workshop directly.
Build v1.23.1.5068 is considered highly stable compared to the Early Access versions, though it still suffers from late-game "pathfinding lag" when colony populations exceed 300 colonists. Surviving the Aftermath (v1.23.1.5068) [GoldBerg]
A bug where specialists can sometimes get "stuck" on the world map if an event triggers simultaneously with a combat encounter. While most mods from the Paradox Plaza work,
Building shelters, managing water/food production, and handling specialized resources like plastic, metal, and electronics. managing water/food production
This version corresponds to the update and DLC cycle. It represents a late-stage build of the game after its 1.0 launch.
This version heavily features the "Blight" mechanic—a fungal infection that mutates the environment. You must use "Blight Labs" and specialized "Purifiers" to combat the infestation before it destroys your colony. Technical Performance & "GoldBerg" Integration