Do Justly, Love Mercy, Walk Humbly

Lessons are most effective when they cast students in professional roles, such as being "paleontologists" who use evidence to tell a story or "engineers" designing for a specific mission. 2. The Engineering Design Process (EDP)

Build an object that can fly or glide using only recycled materials (paper, straws, tape).

To make "Lesson 1" more approachable, educators often use . By reading a book or watching a narrative video, students can identify a problem a character faces and use their STEM skills to "engineer" a solution for that character.

Brainstorm all possible solutions without judgment. Plan: Select one idea and draw a detailed diagram. Create: Build a prototype using available materials.

This introductory piece is designed to transition students from passive learning to active problem-solving by defining STEM and launching their first design challenge.

A common first activity involves basic aerodynamics to demonstrate STEM in action.