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For a deeper look at the existing papers and lore in Area 51, you can watch this breakdown:

Right-click the Paper part and select > ClickDetector . Design the Paper GUI :

Change its Size to look like a thin sheet (e.g., 1, 0.05, 1.4 ).

Set its Material to or Plastic and its Color to white. Add a ClickDetector :

local paperPart = script.Parent local clickDetector = paperPart:WaitForChild("ClickDetector") clickDetector.MouseClick:Connect(function(player) local playerGui = player:WaitForChild("PlayerGui") -- Assuming your GUI is named "PaperGui" local gui = playerGui:FindFirstChild("PaperGui") if gui then gui.Frame.Visible = not gui.Frame.Visible end end) Use code with caution. Copied to clipboard

Use the following logic to open the GUI for the player who clicks it:

Roblox Script -- Survive And Kill The Killers I... May 2026

For a deeper look at the existing papers and lore in Area 51, you can watch this breakdown:

Right-click the Paper part and select > ClickDetector . Design the Paper GUI :

Change its Size to look like a thin sheet (e.g., 1, 0.05, 1.4 ).

Set its Material to or Plastic and its Color to white. Add a ClickDetector :

local paperPart = script.Parent local clickDetector = paperPart:WaitForChild("ClickDetector") clickDetector.MouseClick:Connect(function(player) local playerGui = player:WaitForChild("PlayerGui") -- Assuming your GUI is named "PaperGui" local gui = playerGui:FindFirstChild("PaperGui") if gui then gui.Frame.Visible = not gui.Frame.Visible end end) Use code with caution. Copied to clipboard

Use the following logic to open the GUI for the player who clicks it: