Ready Or Not [v21874] Online
: Suspects transitioned more smoothly into surrender animations rather than "popping" instantly, and their ability to utilize cover in tight spaces was improved.
: The game was recently upgraded to Unreal Engine 5.3 , introducing FSR 3.0, DLSS 3.7, and significant AI behavior reworks for more realistic engagements. Ready or Not [v21874]
: A multi-rail system now allows for simultaneous mounting of flashlights and lasers, including togglable IR/visible lasers and variable zoom optics (LPVOs). For the latest detailed patch notes and official
For the latest detailed patch notes and official developer briefings, you can visit the official VOID Interactive news page or follow updates on the Ready or Not Steam Community . Ready Or Not Micro Update (Patch 21874) Current Game Status (April 2026)
: Players gained the ability to save and select Full Loadout Presets , which could also be quickly applied to AI teammates.
: A bug was resolved where weapon attachment configurations would reset when switching between different weapon systems or leaving the menu. Current Game Status (April 2026)