Light now realistically scatters through fog and smoke, creating "god rays" and pixel-perfect shadows. Performance and DLSS Support
Every frame is rendered using path tracing, meaning light bounces realistically off surfaces and passes through portals to illuminate rooms naturally. Portal with RTXData edycji: 28-12-2022, 17:04Po...
The DLC features hand-crafted, high-resolution textures based on physically-based rendering (PBR) and high-poly models that retain the aesthetic of the original. Light now realistically scatters through fog and smoke,