Vous utilisez un navigateur obsolète !
L'affichage de la page peut être incorrect.
King Arthur Pendragon (5.1 Edition) is a classic tabletop RPG designed by Greg Stafford that focuses on Arthurian knights, virtues, and multi-generational legacies. Core Mechanics & Gameplay
: Your choice (Cymric, Roman, Saxon, etc.) determines your starting attributes and which Traits are considered "Religious Virtues."
: This is your "Experience Points." You gain Glory through combat, courtly behavior, and high Traits. Every 1,000 Glory points increases your stats.
: Characters eventually grow old or die in battle. The goal is to raise an Heir who inherits your lands, equipment, and a portion of your Glory, continuing your family's story through the decades. Essential Resources
: Most actions use a D20 roll-under system. To succeed, you must roll equal to or lower than your skill level. If you roll your exact skill level, it's a Critical Success .
: Unlike most RPGs, a single session usually covers one year of game time . You go on a summer quest and then return home for the Winter Phase , where you manage your manor, get married, and age. Building Your Knight
: Often cited as one of the best RPG supplements ever written, it provides a year-by-year guide for a 80-year campaign.
King Arthur Pendragon (5.1 Edition) is a classic tabletop RPG designed by Greg Stafford that focuses on Arthurian knights, virtues, and multi-generational legacies. Core Mechanics & Gameplay
: Your choice (Cymric, Roman, Saxon, etc.) determines your starting attributes and which Traits are considered "Religious Virtues."
: This is your "Experience Points." You gain Glory through combat, courtly behavior, and high Traits. Every 1,000 Glory points increases your stats.
: Characters eventually grow old or die in battle. The goal is to raise an Heir who inherits your lands, equipment, and a portion of your Glory, continuing your family's story through the decades. Essential Resources
: Most actions use a D20 roll-under system. To succeed, you must roll equal to or lower than your skill level. If you roll your exact skill level, it's a Critical Success .
: Unlike most RPGs, a single session usually covers one year of game time . You go on a summer quest and then return home for the Winter Phase , where you manage your manor, get married, and age. Building Your Knight
: Often cited as one of the best RPG supplements ever written, it provides a year-by-year guide for a 80-year campaign.