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These specific settings are "CPU killers" because they calculate AI and world data rather than just pixels.

: Set Texture Quality and Shader Quality to "High" or "Very High" to force the GPU to take over more rendering tasks.

: Ensure you are using DirectX 11 in the in-game settings for the most stable performance on modern hardware. 2. Kill CPU-Intensive In-Game Settings

: If you experience "texture loss" (falling through the floor), increase this slightly. However, keeping it low saves VRAM and processing power. 3. Windows & System Optimizations

: Deleting the cache folder in your FiveM Application Data can often fix sudden performance dips caused by corrupted server assets.

: Set this to the minimum . High distance scaling forces the CPU to process objects far across the map.