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Fe Bring Player -

The server updates the target’s Character.HumanoidRootPart.CFrame . Quick Code Snippet (Server):

Always verify the target exists to prevent server crashes. FE Bring Player

The OnServerEvent listener validates the sender's permissions. The server updates the target’s Character

remoteEvent.OnServerEvent:Connect(function(player, targetName) if isAdmin(player) then local target = game.Players:FindFirstChild(targetName) if target and target.Character then target.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame end end end) Use code with caution. Copied to clipboard FE Bring Player

Never trust the client—verify admin status on the server side!