: Use Roadblocks and Gates to force service walkers (inspectors, herbalists) to stay within their intended loops.
: A road loop with a 58-tile perimeter is ideal because Herbalists and Acupuncturists have a 30-tile range.
: You must manually send an Emissary to other cities to open trade routes; they aren't available by default.
: Every block needs an Inspector’s Tower , Watchtower , Well , and Ancestor Shrine .
: Use Roadblocks and Gates to force service walkers (inspectors, herbalists) to stay within their intended loops.
: A road loop with a 58-tile perimeter is ideal because Herbalists and Acupuncturists have a 30-tile range.
: You must manually send an Emissary to other cities to open trade routes; they aren't available by default.
: Every block needs an Inspector’s Tower , Watchtower , Well , and Ancestor Shrine .