A nimble ranged specialist who uses traps and long-range weapons like crossbows and grenade launchers to thin out crowds.

A master of elemental magic who summons high-damage staves and towers like the flamethrower and frostbite towers.

A tanky melee fighter who uses powerful physical blockades and harpoon turrets to stop enemies in their tracks.

A versatile support hero who uses auras to slow, weaken, or damage enemies while fighting with polearms. Dungeon Defenders Dev Diary Part 2