is a seminal 1988/1990 platformer created by John Romero (the mind behind Doom and Quake ). It is widely remembered as a "difficult but addictive" relic of the DOS era, originally developed as a technical demo for a graphics language. 🕹️ Gameplay & Mechanics
The game is a pure test of reflexes and trial-and-error memory.
: The "Dangerous" in the title is literal. Most levels are filled with instant-death traps, such as fire, water, and weird creatures.
Dangerous-dave-game -
is a seminal 1988/1990 platformer created by John Romero (the mind behind Doom and Quake ). It is widely remembered as a "difficult but addictive" relic of the DOS era, originally developed as a technical demo for a graphics language. 🕹️ Gameplay & Mechanics
The game is a pure test of reflexes and trial-and-error memory. dangerous-dave-game
: The "Dangerous" in the title is literal. Most levels are filled with instant-death traps, such as fire, water, and weird creatures. is a seminal 1988/1990 platformer created by John