Every class (from Necromancers to Witches) uses entirely different resources and rituals.
Fixed a bug where the AI failed to properly account for enemy archers stationed in forts during sieges.
A breakdown of the added in later patches?
Every class (from Necromancers to Witches) uses entirely different resources and rituals.
Fixed a bug where the AI failed to properly account for enemy archers stationed in forts during sieges.
A breakdown of the added in later patches?