Call Of Duty World At War ✮

: Players take the role of Private Dimitri Petrenko in the Soviet Red Army during the push toward Berlin. This arc features the iconic Sergeant Viktor Reznov (voiced by Gary Oldman) and culminates in the chaotic Fall of Berlin. Gameplay & Technical Innovation

: Players control Private Miller of the U.S. Marines, fighting the Imperial Japanese Army. This campaign is noted for its claustrophobic jungle warfare, Japanese "Banzai" charges, and the use of devastating flamethrowers. Call of Duty World at War

: Unlike its predecessor, WaW re-introduced dedicated vehicle missions, including tank battles and airborne gunner segments. The Birth of "Zombies" : Players take the role of Private Dimitri

: It was the first title to feature full limb dismemberment and realistic fire effects, emphasizing the "horror" of war rather than just its heroism. Marines, fighting the Imperial Japanese Army

The single-player campaign is split between two primary fronts, focusing on the harrowing final years of the war:

WaW was built on an enhanced version of the Call of Duty 4 engine, introducing several series firsts: