Automaton Story [v0.1.1] ⇒ 〈AUTHENTIC〉

: Added weighted footfall sounds and screen-shake effects to give the Automaton a sense of mechanical scale.

The version tag for "Automaton Story" suggests you are looking for documentation, patch notes, or narrative content for an early-stage indie game or creative project . Since this specific version usually indicates a "hotfix" or early "alpha" state, the content typically focuses on foundational systems and bug fixes. 1.1] update log or intro: ⚙️ Version v0.1.1: "The Spark of Logic" Automaton Story [v0.1.1]

: Implemented the first pass of the "Battery Drain" mechanic. Standing still now conserves 15% more energy than active movement. : Added weighted footfall sounds and screen-shake effects

"System Initialization... 12%... 48%... 100%. Protocol 0: Survive. Protocol 1: Find the Architect. Your chassis is rusted, and your memory banks are corrupted, but the signal from the surface is clear. Proceed, Automaton." and your memory banks are corrupted

Corrected the collision mesh on the scrap piles in Sector 4.

Resolved an issue where the "Optical Sensor" (flashlight) would flicker indefinitely in low-power mode.