Automation The Car Company Tycoon May 2026
In , the "story" is an emergent narrative you create as the CEO of your own automotive empire. Starting in 1946 , your journey spans decades of engineering breakthroughs, economic shifts, and changing consumer tastes. 1. The Post-War Beginning (1946)
If you're ready to build your own dynasty, you can find Automation - The Car Company Tycoon Game at retailers like Driffle or G2A.com . Automation The Car Company Tycoon
What kind of automotive brand do you want to build: a or a reliable mass-market brand ? The true origin story of automation : r/automationgame In , the "story" is an emergent narrative
As you progress into the 1950s and 60s, your company's narrative shifts toward expansion. You research new technologies like to cater to a growing middle class. You might choose to become: The Post-War Beginning (1946) If you're ready to
The campaign's ultimate goal is defined by you: achieve world market dominance through superior design, or simply see how long you can survive as a "crummy" company with horrible cars. You can even export your creations to to see how your decades of engineering hold up in a crash or on a race circuit.
Building affordable "economy shitboxes" that mobilize the masses.