Essays
These are full-blown essays, papers, and articles.
Presentations
Slideshows and presentation materials from conferences.
Interviews and Panels
Reprints of non-game-specific interviews, and transcripts of panels and roundtables.
Snippets
Excerpts from blog, newsgroup, and forum posts.
Laws
The "Laws of Online World Design" in various forms.
Timeline
A timeline of developments in online worlds.
A Theory of Fun for Game Design
My book on why games matter and what fun is.
Insubstantial Pageants
A book I started and never finished outlining the basics of online world design.
Links
Links to resources on online world design.
All contents of this site are
© Copyright 1998-2010
Raphael Koster.
All rights reserved.
The views expressed here are my own, and not necessarily endorsed by any former or current employer.
Astrid begins the story at a low point, having recently called off her engagement to a man who didn't truly know her. Desperate to save her design firm and earn her mother Isabel's rare nod of approval, she takes on the high-profile renovation of the Everwood Inn for a reality TV show, Innside America . This project symbolizes her last stand against perceived failure. Renovation as Metaphor
In Astrid Parker Doesn’t Fail by Ashley Herring Blake, the concept of "perfection" is not a goal but a cage. This second installment of the Bright Falls series shifts focus to Astrid Parker, an interior designer who has built her life around avoiding failure to appease her overbearing mother. The novel explores the intersection of professional ambition, late-in-life queer discovery, and the dismantling of long-held family expectations. The Blueprint of Failure Astrid Parker Doesn’t Fail by Ashley Herring Blake
: Preserving the messy, soulful history of the inn. Reviews - Astrid Parker Doesn't Fail Astrid begins the story at a low point,