An_alchemists_tale_walkthrough_pdf.7z -

: To trigger the first major quest, walk south from the stairwell. You must then speak to the following characters in the town of Trenar: Sergeant Holden : Located in the barracks. George Stooner : Found by the river in the town center. Cleric Thomas : Located in the church. Shelby Warden : Found by the well on the south side of town.

: After examining your desk and three "sparkly points" in the house, Freemode begins, allowing you to explore the town and take on work for pay. Official Walkthrough Documents An_Alchemists_Tale_Walkthrough_PDF.7z

: Wake up, drink water, and attempt to enter the lab. You must collect vials from the basement and read the notes in your mother's study on the second floor (bottom-left room). : To trigger the first major quest, walk